Category: Uncategorized
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March On Festival: Monster Hunt
9 March – 20 March 2022 Esplanade, Various Locations A mysterious outlaw attacked the visiting circus Moe’s Mystical Menagerie and has let three monsters loose at Esplanade. The ringmaster offers a bounty for capturing the escapees in time for the opening show. Can you find clues, overcome obstacles and solve puzzles in the real world…
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Otah & Friends: Camp Stardust
November 2021 National Museum & Centrepoint Camp Stardust is the 4th installment of Otah’s adventures and our third escape room commission from El Masnou. It is another fun filled escape room adventure for the kids, and Hakono worked closely with the El Masnou team to realize even more challenging activities that could fit within their…
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Draw Me a Sheep
6 – 17 September 2021 Nanyang Academy of Fine Arts Draw Me a Sheep is a student exhibition by NAFA’s Fine Art course, where students were tasked to develop tech driven artwork inspired by new technology or fringe tech like neural networks, AI, and deep (computer) learning. With such a challenging goal and only scattered…
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Train of Thought
30 July – 30 September 2021 Our Tampines Hub The Train of Thought is a subway-sandwich sized locomotive which runs within a miniature landscape of the mind built from wood and teeming with activity from kinetic & acoustic fittings and features. Calling upon stations along its meandering looped track, the train carries ideas between the…
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Otah & Friends: Blast Off & Grocery Run
June 2021 Gardens by the Bay & Suntec City Our first escape rooms with client El Masnou, Otah & Friends is a wonderful adventure for children with their lovable mascot otter, Otah. A beautiful and immersive experience for both parent and child alike, they attempt to solve puzzles and decipher clues to open locked doors…
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Echo Grid: ITE Workshop
November 2020 Institute of Technical Education (Central) The Echo Grid was a commission by ITE to conduct a workshop for their Electrical Engineering students, engaging their skills to collaborate and develop a kinetic artwork. We put forth a design of an automata that could be triggered in sequence, and worked with the students in explaining…
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Waiting Machine
10 October – 18 October 2020 Comma Space “The Waiting Machine” explores the moments and experience of time when we are kept in waiting. Waiting reflects a peculiar moment of human experience, in situations such as taking our place in the queue, waiting to be called. Under these situations, waiting transforms time into an emotional display…
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Echo
25 August – 30 August 2020 Substation Gallery Exploring novel ways to use and abuse electronic circuits and smart home devices, Echo is a series of artistic experiments where familiar objects and things found in the home are transformed into strange and exciting sculptures and aesthetic experiences. Referring to ECHO IV, Electronic Computing Home Operator…
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Open Studios
3 April – 5 April 2020 Narrow Marrow, Georgetown, Penang (Cancelled) Zhng my Kopi-pengKinetic Sculpture by Yang Jie (2020) 500 x 500 x 400(h) mm In the Pursuit of a ‘better life’Or for the sake of it.It is in the banal moments:Those vernacular sights and soundsThat reminds us of where we areAnd Where we come…
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PAssionArts Festival
27 July – 29 July 2019 Pasir Ris Park Area 3 For the PAssionArts Festival at Pasir Ris Park we created a colourful sculpture that activates bells as you dash between and under the archways that represent a turtle’s domed shell. Kusu Kusu: of turtles and islands, remembers the magical story of the island that…
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Sensory Anchors
26 July – 31 October 2019 Esplanade Community Wall, Level 3 There is a propensity to overlook the moments and experiences that fill daily life. These routine activities and actions well integrated into everyday life are often taken for granted and relegated to the peripheries of our consciousness. However, the things we do, hear and…
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Bakudan
2018 – 2019 Bakudan was the first production of Hakono. I initially started this venture with Yang Jie to create games and events for small to large groups, and our first product was a form of portable escape room. The name ‘Bakudan’ means bomb in Japanese, and the game challenges a group of 3-5 players…